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Author Topic: Adding Textures for Redemption Maps  (Read 8582 times)

GreenDragon

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Re: Adding Textures for Redemption Maps
« Reply #15 on: 2012-05-17, 09:40:08 »

Yes, I figured it out. Mixed them up. I noticed in the texture window that the core VtMR textures are pretty small in comparison to my custom ones. Is there a way to make them smaller, or is it dependant on the pixel size?
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Javokis

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Re: Adding Textures for Redemption Maps
« Reply #16 on: 2012-05-17, 10:23:16 »

Pixel size and compression - make sure its uncompressed. Size max is only 512x512 so don't exceed it or the engine wont load it.
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