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Author Topic: Embrace Video Tutorials  (Read 3531 times)

Javokis

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« Last Edit: 2014-02-15, 12:00:02 by Javokis »
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Johnny_Black

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Re: Embrace Video Tutorials
« Reply #1 on: 2007-09-14, 10:55:28 »

Looks good.
if i was new at this then i would me dying for part two.
hell...i'm not new at this and i'm still dying for part two  :D
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ORI

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Re: Embrace Video Tutorials
« Reply #2 on: 2009-10-19, 20:08:32 »

Nice, but does embrace allow to import 3d meshes as part of the terrain? (I.E huge hollow house inside a tree trunk I made in Maya)... seeing as building fine detail in Embrace can be more than troublesom.
« Last Edit: 2009-10-19, 20:11:01 by ORI »
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Javokis

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Re: Embrace Video Tutorials
« Reply #3 on: 2009-10-19, 22:07:25 »

I tried that before with milkshape. Milkshape has a terrain creation option with an export as .map option. The problem is that these modeling programs create a lot of polygons that cause Embrace to foul up (crash). Embrace just isn't built for full terrain detail.
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ORI

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Re: Embrace Video Tutorials
« Reply #4 on: 2009-10-19, 23:18:02 »

Oh I ment like importing stuff as enviroment in genral rather than as object template.... like for example if I wante to take this low poly space station and make a redemption level out of it would it be possiable?

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Javokis

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Re: Embrace Video Tutorials
« Reply #5 on: 2009-10-19, 23:27:32 »

Milkshape has an option for exporting as .map. You'll have to do quite a bit of tweaking (texturing, setting surface properties for walkable, ect). You can't export the texture, only the mesh as a .map set of brushes. Like I said, Embrace is very tweaky and trying something like this could cause it to crash.
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ORI

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Re: Embrace Video Tutorials
« Reply #6 on: 2009-10-20, 00:52:38 »

Milkshape has an option for exporting as .map. You'll have to do quite a bit of tweaking (texturing, setting surface properties for walkable, ect). You can't export the texture, only the mesh as a .map set of brushes. Like I said, Embrace is very tweaky and trying something like this could cause it to crash.

Why does everything has to go through that software   :-\  
 Milkshape and its clunky unstable interface is the reason so many people get turned off from modding this game.  :'(

Ok emo moment over, if its possiable to bring in Geometry that way I might give creating a map a shot when I have the time since I have some nice scenes that could make some cool maps in this game.
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ORI

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Re: Embrace Video Tutorials
« Reply #7 on: 2009-10-24, 15:26:51 »

Had the Assertion fails numNotFile>max Not files what do I do?

nope, still error, are there guidelines on how to setup embrace on first run?
« Last Edit: 2009-10-24, 15:32:16 by ORI »
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Javokis

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Re: Embrace Video Tutorials
« Reply #8 on: 2009-10-25, 00:23:22 »

That means you have too many addons (.nobs) installed into main VTMR directory. Embrace doesn't like that. Move or delete them into a mod folder or something.
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