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Modifications => Nod SDK Mods => Topic started by: behar on 2016-01-17, 13:15:13

Title: VtMR widescreen fix
Post by: behar on 2016-01-17, 13:15:13
Hi, guys. I make widescreen fix for this greate game.

(http://i65.fastpic.ru/thumb/2016/0118/2f/f2d230738e9323e44a5209b0734ea32f.jpeg) (http://fastpic.ru/view/65/2016/0118/f2d230738e9323e44a5209b0734ea32f.jpg.html) (http://i65.fastpic.ru/thumb/2016/0118/87/149a277796869e1a05ee4d005bc22387.jpeg) (http://fastpic.ru/view/65/2016/0118/149a277796869e1a05ee4d005bc22387.jpg.html) (http://i65.fastpic.ru/thumb/2016/0118/b9/e3d9579237967852c86066c6da99adb9.jpeg) (http://fastpic.ru/view/65/2016/0118/e3d9579237967852c86066c6da99adb9.jpg.html)

You can grab it here (https://yadi.sk/d/76YAGSf7kEBgJ)

All you need its blood extract contents into you game folder.

Title: Re: wtmr widescreen fix
Post by: Javokis on 2016-01-19, 09:18:31
Looks good. I'll have to get around to trying this out soon.
Title: Re: VtMR widescreen fix
Post by: body massage on 2016-10-09, 15:05:12
I wound up experiencing a very odd mouse glitch. The movement was incredibly slow with the mouse, when moving vertically. No difference horizontally, though.
Title: Re: VtMR widescreen fix
Post by: Leorgrium on 2017-04-19, 01:51:57
 ;D Thanks for the mod :)
Title: Re: VtMR widescreen fix
Post by: Javokis on 2017-04-26, 09:48:52
Finally got around to testing it. Works as advertised. Great work.

Title: Re: VtMR widescreen fix
Post by: Javokis on 2017-08-04, 21:31:24
Looks like this mod also fixes issues with camera angles cutting off heads in cutscenes. Works just fine with aor mod.
Title: Re: VtMR widescreen fix
Post by: Leorgrium on 2017-09-12, 02:30:50
Does anyone knows how to fix that graphic problem? :)
I use nvidia as graphics card

(https://i.imgur.com/a5M7gv7.jpg)
Title: Re: VtMR widescreen fix
Post by: Javokis on 2017-09-12, 09:28:16
Not really seen a problem like that unless I was modding the UI myself and forgot to decompress the tga's. You try alt+tabbing? Might also check your nVidia profile settings for VTMR and make sure you aren't forcing unsupported anti-aliasing.