Endeavor Modifications

Please Help Support E-Mods.net by Donating


News:

Looking for Video Tutorials? Check out the Open Nod Development section of e-mods.net.

E-Mods.net also has CryEngine tutorials! Check out the Open CryEngine Development section too.

Author Topic: How do you control starting blood values for PC's?  (Read 155 times)

Offline Populism

  • Member
  • *
  • Posts: 14
  • Karma: 0
I noticed that when you first get Wilhem or Serena they need about 20 BP in order to be full. This isn't a problem untlil you get Pink and he attacks the bar patrons...often killing one before you can stop him.

Increasing _player blood in global doesn't seem to affect them...any ideas?

Offline Javokis

  • Horses Dick
  • Member
  • *****
  • Posts: 1948
  • Karma: 2
Re: How do you control starting blood values for PC's?
« Reply #1 on: 2011-09-26, 17:32:48 »
The NPC files also control starting player blood. Those are located in misc folder.
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo

Offline Populism

  • Member
  • *
  • Posts: 14
  • Karma: 0
Re: How do you control starting blood values for PC's?
« Reply #2 on: 2011-10-11, 00:04:19 »
It's been a while but I believe I altered those to no effect.

Offline Javokis

  • Horses Dick
  • Member
  • *****
  • Posts: 1948
  • Karma: 2
Re: How do you control starting blood values for PC's?
« Reply #3 on: 2011-10-12, 13:52:53 »
The _player in global wouldn't do anything. You need to find Christof, Serena, Wilhem, Pink, ect in the DarkAges.not and Modernday.not files in addition to the NPC files... which should work.
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo