Planned for this next weekend (April 18th or 19th) is the 2009 edition of the Age of Redemption mod. Here's what will be in it:
-Full plot and quests retained for multiplayer gaming.
-No need to quit multiplayer games to transition to next chapters. Prague, Vienna, London, and New York are all joined together.
-Ability to advance the Age of Redemption scenes using the scene pane in multiplayer.
-Much more aggressive AI profile from enemies
-Party AI fixes. No more inability to cast discipline issue. No more Serena crashes on using Shambling Hordes issue.
-Finally can turn off party AI profiles without dealing with the NSI default AI system.
-Progressive enhancements for certain disciplines that normally don't have any real progression like Firestorm, Flamering, and Flash.
-New look for Firestorm (still in development).
-Motion fixes for enemies.
And more.
Since the Age of Redemption mod had to be rebuilt from scratch, everything about it will be a clean slate. Starting this next weekend, I'll be running multiplayer tests on the 2009 edition of AoR. The first 2009 edition will be an open beta test where I hope to work out any major bugs that might occur with clients. I hope to have beta testers for this so let me know if you'll be available this next weekend.