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Author Topic: WoDal Demon  (Read 951 times)

Offline Azraelthe7th

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WoDal Demon
« on: 2007-09-08, 13:11:43 »
Now that I'm getting used to seeing the scripting (yay!) I'm starting to see what would be needed for a Demon mod: a "Torment" variable.  Using the already available "Faith" variable with a Torment one, we'd have the necessary basics for it to work.  Although, there should be a "Temporary" and "Permanent" Torment indicator, like Willpower to better keep track of it.  I'll see what else there could be for the Apoc Forms as well.

The powers could be relegated to a "Common" slot, an "Apocalyptic Form" slot and three "Lore" slots. 

It's not exactly perfect, but it would be damned close (pun somewhat intended)
Come see the World of Darkness unfold.
Dark Ages Christof Romulad: 55%

Offline Javokis

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Re: WoDal Demon
« Reply #1 on: 2007-09-08, 14:16:00 »
Since  :P I have the book for Demon: The Fallen core along with several others, I do intend on eventually adding sections for all the popular supernatural creatures of Wod. For now, I mainly concentrate on the basic environment till I'm confident it is fully functional then the huge vast content of Wod will be included into Wodal. The goal is to get everything fixed up and finalized by version 1.0b. After that, new races and addon rules will be included to accept a considerable amount of Wod content from various game worlds.

I will recommend to you what I recommended to ORI and anyone else: just wait. You might end up putting a lot of work into something that you may end up having to redo when Wodal decides to finally implement it properly. Sense I built Wodal's early stage content to accept Vampire the Masquerade stuff (The most popular of all Wod games), it would be a good idea just to stick with that for now - worry about the other supernaturals later. As long as Wodal is still in Alpha state, nothing is for certain.
« Last Edit: 2007-09-08, 14:52:15 by Javokis »
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo

Offline Ezykeyal

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Re: WoDal Demon
« Reply #2 on: 2007-09-08, 14:30:34 »
Haha for years you are saying sense instead of since...I'm lovin'it!

Offline Javokis

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Re: WoDal Demon
« Reply #3 on: 2007-09-08, 14:52:39 »
 ::)
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo

Offline Azraelthe7th

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Re: WoDal Demon
« Reply #4 on: 2007-09-08, 15:23:04 »
Since  :P I have the book for Demon: The Fallen core along with several others, I do intend on eventually adding sections for all the popular supernatural creatures of Wod. For now, I mainly concentrate on the basic environment till I'm confident it is fully functional then the huge vast content of Wod will be included into Wodal. The goal is to get everything fixed up and finalized by version 1.0b. After that, new races and addon rules will be included to accept a considerable amount of Wod content from various game worlds.

I will recommend to you what I recommended to ORI and anyone else: just wait. You might end up putting a lot of work into something that you may end up having to redo when Wodal decides to finally implement it properly. Sense I built Wodal's early stage content to accept Vampire the Masquerade stuff (The most popular of all Wod games), it would be a good idea just to stick with that for now - worry about the other supernaturals later. As long as Wodal is still in Alpha state, nothing is for certain.
Oh, I agree.  I'm just saying that from what I can see, it's not only very feasible, but an (apparently) simple process in comparison to other means of integrating Demon.

In other words: the system works well so far.  It can only get better from here.  ;)
Come see the World of Darkness unfold.
Dark Ages Christof Romulad: 55%