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Author Topic: Auto closing doors  (Read 826 times)

Offline Johnny_Black

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Auto closing doors
« on: 2007-08-09, 09:20:23 »
Back again with another question, two actualy (hate to waste topic space)

I'm trying to make a door for a cafe that after you open it will close on it's own after a couple of seconds
I have my door all ready to go, it opens when you click on it but you still have to click on it to close it again.

For another map that i'm working on i want to trigger a lava spurt when you pass a certain area.
I've made trigger regions before but they have only been projectiles and exits.
I'm not certain if i have to script something or not.

any help will be greatly appreciated

Offline Javokis

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Re: Auto closing doors
« Reply #1 on: 2007-08-09, 17:32:58 »
If you want the door to be automatic, you might want to consider the DoorRegion script. That and the DoorPivotSwitchPivot script both have time to remain open inputs for the Codex Linker.

Otherwise, you'll need to create your own script. I haven't found a region spawn script so that too would also need to be made.
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo

Offline Johnny_Black

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Re: Auto closing doors
« Reply #2 on: 2007-09-14, 12:57:51 »
thanks.

I decided to just leave it as it is.
their only doors to a restaurant.