Hmm - I made a lot of Regionexits in the past. Unfortunally I can´t remember how I did it. I tried it today and it failed. I made the following: rightclick on map, chose "region", made the regionbrush. The I pressed N, chose "trigger_region_exit", applied it, placed the playerstarts and applied regionexit.class in the overrides for the brush. Then I wanted to set the exitnumber in the codexlinker, but when I opened the codexlinker, it said, that there is no script where I can chance any parameters.
I looked to my old regionexits. There I have a right exitnumber, but don´t know, where to set the exit number, because when I open the codex linker, it tells me the same as above for my old Regionexits. Does anyone hav an idea, what I did forget?
Hmm - I selected one of my "Doorexits" and opened the Codexlinker. There I do not have any parameters too. I noticed, that my normal doors do not open anymore ingame. Seems, that the whole codexlinker does not work anymor. I can add some scripts to a template, but can´t set any parameters to the codexlinker.....