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Author Topic: 32bit texture support?  (Read 601 times)

Offline Demortia

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    • The Crimson Keep
32bit texture support?
« on: 2006-07-07, 07:08:56 »
Hey there, I had a report a while back that the Dark Future texture pack crashes Vamp when run under 32bit. I assume this is due to the textures not supporting 32 bit but I have no idea how to fix this issue. The prog I used to create the textures had no mention of the bit format that they saved in so I'm a bit stumped on this one.

Any idea how I might go about fixing this issue?
A Guest once said to me "Oh I like Roleplaying, I just dont like it when people stand around pretending to be Vampires!"

Offline Javokis

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Re: 32bit texture support?
« Reply #1 on: 2006-07-07, 10:21:02 »
That's strange because the textures work just fine for me. At least for the stuff I placed on my site.

If they can point me to a specific map, I could take a yander at it.  ;)
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo

Offline Javokis

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Re: 32bit texture support?
« Reply #2 on: 2006-08-01, 13:38:08 »
Also try referring your members to the MoTA_Textures.zip file available at the Maps of the Ages topic here at E-mods.net. Topic link here:

http://e-mods.net/forum/index.php?topic=67.0

I included your Dark Future Textures and for extra measure reformated them to be sure they are set to 24-bit uncompressed mode.  ;)
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo