Ok I think Spock was trying to say he never finished the compiler for that.
So what you'll need to do now is compile those .java files into .class files. The easiest way to do that is to go to my downloads/tools section here at e-mods and download the DJ Decompiler. It also has a compile feature.
You need to do a number of things before DJ will compile redemption java scripts.
-First you need to refer DJ to the classes.zip file in Redemption
-then unzip all of the contents from the Codex.nob file into the Codex folder of your Redemption directory.
-Go into the Codex folder and find all of the Codex.class type files (every file that starts with Codex and is a class file)
-Move those files into classes.zip (with the standard compression)
If you setup the classes.zip file correctly and setup DJ to look for the correct javac.exe application within the JDK folder then it should let you compile those java scripts.
Once that's done place them into your Codex folder and have your npc template's SCRIPT tag refer to the name of the class scripts just created. Be sure to set the NPC to a talkable actorflag.
Hope that helps and Good Luck.
