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Author Topic: Freyja  (Read 3546 times)

Offline EtaYorius

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Freyja
« on: 2007-01-12, 00:06:11 »
Anyone ever tried this modelling tool?? seems to have support for Nod files... WHART IF WE COULD MAKE NEW ANIMATIONS WITH FREYJA!?

http://icculus.org/freyja/screenshots.html#


Promising!
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Offline Javokis

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Re: Freyja
« Reply #1 on: 2007-01-12, 01:07:51 »
They would have to backwards engineer the maya plugin too. I only hope the developers have the patience for that.
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Offline EtaYorius

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Re: Freyja
« Reply #2 on: 2007-01-12, 22:16:19 »
Victims... arent we all?

Offline Javokis

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Re: Freyja
« Reply #3 on: 2007-01-12, 23:14:02 »
It's not gonna happen.
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Offline English TomTom

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Re: Freyja
« Reply #4 on: 2007-01-12, 23:23:54 »
Shot down
« Last Edit: 2007-01-12, 23:29:16 by Sean Fear »
<a href="http://profile.mygamercard.net/Doyle+Caiafa" target="_blank">" border="0[/url]

Offline Javokis

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Re: Freyja
« Reply #5 on: 2007-01-17, 23:19:19 »
Wait a sec...

Sounds like he's willing to make the .nad plugin afterall and will work on it this weekend. We'll see what type of wall he slams into soon enough. Hopefully none.
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Offline EtaYorius

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Re: Freyja
« Reply #6 on: 2007-01-20, 12:46:47 »
Hey people, if we show more interest for the nad plug in by posting there im sure it will motivate it him alot, so show some support by posting few coments in that place, PLEASE.
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Offline Javokis

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Re: Freyja
« Reply #7 on: 2007-01-21, 22:35:11 »
I would go as far as to post front page news at pv on this, but I don't want to get false hopes up. I did comment over there.
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo

Offline Javokis

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Re: Freyja
« Reply #8 on: 2007-01-22, 03:58:51 »
Ok I posted news up on PV about freyja...

http://www.planetvampire.com

maybe he'll see an influx. ;)
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Offline EtaYorius

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Re: Freyja
« Reply #9 on: 2007-01-22, 10:25:41 »
Oh gosh... its gona happen... im so FREAKED OUT, i never thought someone will ever do it... i wish i could donate to him few bucks... this is something i been wanting to see for the last 4 years... i went there, asked him if he was interested and he said yes! GOSH! then i came here posting news and you guys said NOT GONA HAPPEND hahaha! anything possible... let us hope he dosent drops the development.
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Offline Xaltar

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Re: Freyja
« Reply #10 on: 2007-01-22, 11:50:32 »
Dude, this ROCKS ;D

I'm checking out the app now and will get back to ya'll soon. I have been really disheartened about the Gaze mod for months now and this may just be what I need to get it going again :)

Offline Javokis

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Re: Freyja
« Reply #11 on: 2007-01-22, 16:47:28 »
OPEN SOURCE IS THE FUTURE!
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Offline EtaYorius

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Re: Freyja
« Reply #12 on: 2007-01-22, 23:27:02 »
This application is really good, it supports D3, Lineage2 C1-C5 and Vampire, the 3 games i been playing and messing with the models, but i kinda have trouble getting used to the interface, since im so adapted to Milkshit... as long as this app does the job i dont mind interface.
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Offline Old Fecker

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Re: Freyja
« Reply #13 on: 2007-01-23, 05:05:10 »
So is this app going to finally enable making new anims in Redemption? Shit, when i had milkshape i had a hard enough time just trying to export a model to a working .nod file!! If i remember rightly i always used to get error messages saying something about the skeleton not being right, even though it was.

Offline Xaltar

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Re: Freyja
« Reply #14 on: 2007-01-23, 09:13:28 »
It looks promising but I have already run into issues. It seems import one skeleton and create a second horisontal one.... Did I get a bad version or something? I wish it had some better operating documentation too, the interface is a far cry from the milkshape and 3ds max 8 interfaces I'm used to. I also seem to have some driver problems with it, all the time I'm moving my mouse the viewport flashes, if I stop moving the mouse the viewport is either blank or displays the model / grid.... Seems to be using GL drivers and it looks to me like it was designed on an Nvidia system. ATI is infamous for its bad GL support.

Anyone else having these issues? Also, if not and you are using ATI, what drivers are you using?