The models I can use the most of would involve complex architecture and furniture not normally possible by the Embrace map editor. So I would like people who have the RE1-0(GC version) games that can note all of the OLD furniture in the mansion and other locations that have lots of CURVES in its design. This includes the pianos, complex lamps, chandeliers, pillars, complex doors (yes door models too), statues, complex chairs, sofas, beds, toilets, tubs, and other small and large objects that could be made as models. I know that the mansion is surrounded by a thick forest so I would need large and tall (LOW POLY COUNT) pine trees that have very high quality textures (to make up for low polies). I need someone to make forest thickets that can act as a WALL and prevent players from seeing the sudden cutoff ledge of a map.
I would want high-quality work with textures no less than 512x512 res (The max the engine can handle) that have good crisp detail. Do note that I would demand even HIGHER quality when I convert the project over to Doom3, but it will be made for Redemption first. I really doudt people will want to help in this manner for such an old game so I wont hold my breath. For now, I'll stick with pre-included stuff unless someone wants to take serious initative.
I decided to take today off from school, sense I'm ahead in my class work, to work on the mansion a little bit. I still need to do the second floor of the dining room side of the mansion as well as the third floor and basement then I can work on the exterior of the mansion, which will include the front entrance and the back where the cemetery and guarden are. I don't know what to do for the front entrance sense NONE of the versions of Resident Evil have ever shown it so I'll try to make something up. If someone has an idea of what the front of the mansion could look like then feel free to pop in ideas.... maybe some scetches of what you would LIKE to see for the front entrance. When I say front entrance, I mostly mean terrain. I have a fairly good idea of what textures and design to use for the actual mansion structure itself, but surrounding terrain is a different story.
So to narrow things down I will say that 'This mansion will be built with extreme high quality custom content or there will be NO custom content in it - just default Redemption stuff.' I would make the mansion bare if I have to, but the less help I recieve, the longer this will take, but I'm not going to depend on someone to continue this project. This mansion will be built with or without peoples help.