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Author Topic: game development  (Read 656 times)

Offline ORI

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game development
« on: 2006-10-09, 03:23:20 »

Offline Javokis

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Re: game development
« Reply #1 on: 2006-10-09, 17:02:22 »
That's pretty cool, but there's a lot of old-school atari type games there and most of the RPGs look very regular nes like.
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Offline ORI

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Re: game development
« Reply #2 on: 2006-10-10, 04:11:43 »
 Iv posted the link more because they have good articles on game developement

Offline Javokis

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Re: game development
« Reply #3 on: 2006-10-19, 14:54:14 »
I found this:

http://www.haskell.org/haskellwiki/Haskell

My instructor told me about it. It's called a functional programming language. I see it was used for some games. Maybe it's worth checking out.
"There's nothing wrong with horses dicks, there's nothing wrong with sucking horses dicks." -Signo

Offline ORI

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Re: game development
« Reply #4 on: 2006-10-20, 03:47:54 »
As far as I can tell most games use C/C++ for engine because its faster running and Java/Python/Lua for scripting language to overlayer the engine